Navigation
API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGBlueprintElement
Description
Override for the IsCacheable node property when it depends on the settings in your node. If true, the node will be cached, if not it will always be executed.
| Name | IsCacheableOverride |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGExecuteBlueprint.h |
| Include Path | #include "Elements/PCGExecuteBlueprint.h" |
UFUNCTION (BlueprintNativeEvent, Category="PCG|Execution")
bool IsCacheableOverride() const