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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/IPCGElement
- IPCGElement::ShouldComputeFullOutputDataCrc()
- FPCGCollapseElement::ShouldComputeFullOutputDataCrc()
- FPCGConvertToAttributeSetElement::ShouldComputeFullOutputDataCrc()
- FPCGCreatePointsElement::ShouldComputeFullOutputDataCrc()
- FPCGDataFromActorElement::ShouldComputeFullOutputDataCrc()
- FPCGExecuteBlueprintElement::ShouldComputeFullOutputDataCrc()
- FPCGMakeConcreteElement::ShouldComputeFullOutputDataCrc()
- FPCGSplineSamplerElement::ShouldComputeFullOutputDataCrc()
- FPCGSubdivisionBaseElement::ShouldComputeFullOutputDataCrc()
- FPCGSurfaceSamplerElement::ShouldComputeFullOutputDataCrc()
- FPCGVolumeSamplerElement::ShouldComputeFullOutputDataCrc()
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/PCGElement.h |
| Include | #include "PCGElement.h" |
virtual bool ShouldComputeFullOutputDataCrc
(
FPCGContext * Context
) const
Remarks
Whether to do a 'deep' fine-grained CRC of the output data to pass to downstream nodes. Can be expensive so should be used sparingly.