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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/IPCGElement
- IPCGElement::PrepareDataInternal()
- FPCGDataTableRowToParamData::PrepareDataInternal()
- FPCGExternalDataElement::PrepareDataInternal()
- FPCGGetPropertyFromObjectPathElement::PrepareDataInternal()
- FPCGIndirectionElement::PrepareDataInternal()
- FPCGLoadDataAssetElement::PrepareDataInternal()
- FPCGMatchAndSetAttributesElement::PrepareDataInternal()
- FPCGMetadataElementBase::PrepareDataInternal()
- FPCGPointFromMeshElement::PrepareDataInternal()
- FPCGPointOperationElementBase::PrepareDataInternal()
- FPCGSelfPruningElement::PrepareDataInternal()
- FPCGStaticMeshSpawnerElement::PrepareDataInternal()
- FPCGSurfaceSamplerElement::PrepareDataInternal()
- FPCGTextureSamplerElement::PrepareDataInternal()
- FPCGVolumeSamplerElement::PrepareDataInternal()
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/PCGElement.h |
| Include | #include "PCGElement.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/PCGElement.cpp |
virtual bool PrepareDataInternal
(
FPCGContext * Context
) const
Remarks
The prepare data phase is one where it is more likely to be able to multithread