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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/IPCGElement
- IPCGElement::CreateContext()
- FPCGAttributeNoiseElement::CreateContext()
- FPCGDataFromActorElement::CreateContext()
- FPCGExternalDataElement::CreateContext()
- FPCGGetPropertyFromObjectPathElement::CreateContext()
- FPCGIndirectionElement::CreateContext()
- FPCGStaticMeshSpawnerElement::CreateContext()
- FPCGTextureSamplerElement::CreateContext()
- IPCGElementWithCustomContext::CreateContext()
- IPCGElementWithCustomContext::CreateContext()
- IPCGElementWithCustomContext::CreateContext()
- IPCGElementWithCustomContext::CreateContext()
- TPCGTimeSlicedElementBase::CreateContext()
- TPCGTimeSlicedElementBase::CreateContext()
- TPCGTimeSlicedElementBase::CreateContext()
- TPCGTimeSlicedElementBase::CreateContext()
- TPCGTimeSlicedElementBase::CreateContext()
- TPCGTimeSlicedElementBase::CreateContext()
- TPCGTimeSlicedElementBase::CreateContext()
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/PCGElement.h |
| Include | #include "PCGElement.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/PCGElement.cpp |
virtual FPCGContext * CreateContext()
Remarks
Let each element optionally act as a concrete factory for its own context