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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/FPointBitSet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Initialize
(
int32 NumPoints |
Elements/PCGSelfPruning.h | ||
void Initialize
(
const TArray< FPCGPoint >& Points |
Elements/PCGSelfPruning.h |
Initialize(int32)
| Name | Initialize |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGSelfPruning.h |
| Include Path | #include "Elements/PCGSelfPruning.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Elements/PCGSelfPruning.cpp |
void Initialize
(
int32 NumPoints
)
Initialize(const TArray< FPCGPoint > &)
| Name | Initialize |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGSelfPruning.h |
| Include Path | #include "Elements/PCGSelfPruning.h" |
void Initialize
(
const TArray < FPCGPoint > & Points
)