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API > API/Plugins > API/Plugins/PCG
| Name | FPCGWeightedByCategoryEntryList |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/MeshSelectors/PCGMeshSelectorWeightedByCategory.h |
| Include Path | #include "MeshSelectors/PCGMeshSelectorWeightedByCategory.h" |
Syntax
USTRUCT (BlueprintType )
struct FPCGWeightedByCategoryEntryList
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MeshSelectors/PCGMeshSelectorWeightedByCategory.h | |||
FPCGWeightedByCategoryEntryList
(
const FString& InCategoryEntry, |
MeshSelectors/PCGMeshSelectorWeightedByCategory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CategoryEntry | FString | MeshSelectors/PCGMeshSelectorWeightedByCategory.h |
|
|
| IsDefault | bool | MeshSelectors/PCGMeshSelectorWeightedByCategory.h |
|
|
| WeightedMeshEntries | TArray< FPCGMeshSelectorWeightedEntry > | MeshSelectors/PCGMeshSelectorWeightedByCategory.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyDeprecation() |
MeshSelectors/PCGMeshSelectorWeightedByCategory.h |