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| Name | FPCGSubdivisionSubmodule |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/Grammar/PCGSubdivisionBase.h |
| Include Path | #include "Elements/Grammar/PCGSubdivisionBase.h" |
Syntax
USTRUCT (BlueprintType )
struct FPCGSubdivisionSubmodule
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bScalable | bool | If the volume can be scaled to fit the remaining space or not. | Elements/Grammar/PCGSubdivisionBase.h |
|
| DebugColor | FVector4 | For easier debugging, using Point color in conjunction with PCG Debug Color Material. | Elements/Grammar/PCGSubdivisionBase.h |
|
| Size | double | Size of the block, aligned on the segment direction. | Elements/Grammar/PCGSubdivisionBase.h |
|
| Symbol | FName | Symbol for the grammar. | Elements/Grammar/PCGSubdivisionBase.h |
|