Navigation
API > API/Plugins > API/Plugins/PCG
| Name | FPCGSettingsHashContext |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Hash/PCGSettingsHashContext.h |
| Include Path | #include "Hash/PCGSettingsHashContext.h" |
Syntax
class FPCGSettingsHashContext : public FPCGObjectHashContext
Inheritance Hierarchy
- FPCGObjectHashContext → FPCGSettingsHashContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPCGSettingsHashContext
(
UPCGSettingsInterface* InSettings |
Hash/PCGSettingsHashContext.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FPCGSettingsHashContext() |
Hash/PCGSettingsHashContext.h |
Functions
Public
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnSettingsChanged
(
UPCGSettings* InSettings, |
Hash/PCGSettingsHashContext.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FPCGObjectHashContext * MakeInstance
(
UObject* InObject |
Hash/PCGSettingsHashContext.h |