Navigation
API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/FPCGSelectionKey
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FPCGSelectionKey CreateFromPath
(
const FSoftObjectPath& InObjectPath |
Elements/PCGActorSelector.h | ||
static FPCGSelectionKey CreateFromPath
(
FSoftObjectPath&& InObjectPath |
Elements/PCGActorSelector.h |
CreateFromPath(const FSoftObjectPath &)
| Name | CreateFromPath |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGActorSelector.h |
| Include Path | #include "Elements/PCGActorSelector.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Elements/PCGActorSelector.cpp |
static FPCGSelectionKey CreateFromPath
(
const FSoftObjectPath & InObjectPath
)
CreateFromPath(FSoftObjectPath &&)
| Name | CreateFromPath |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGActorSelector.h |
| Include Path | #include "Elements/PCGActorSelector.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Elements/PCGActorSelector.cpp |
static FPCGSelectionKey CreateFromPath
(
FSoftObjectPath && InObjectPath
)