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API > API/Plugins > API/Plugins/PCG
| |
|
| Name |
FPCGSceneSetupParams |
| Type |
struct |
| Header File |
/Engine/Plugins/PCG/Source/PCG/Public/PCGDataVisualization.h |
| Include Path |
#include "PCGDataVisualization.h" |
Syntax
struct FPCGSceneSetupParams
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| EditorViewportClient |
FEditorViewportClient * |
|
PCGDataVisualization.h |
|
| FocusBounds |
FBoxSphereBounds |
Used when focusing the data viewport to the visualization. |
PCGDataVisualization.h |
|
| FocusOrthoZoom |
float |
Used when focusing the data viewport to the visualization for orthographic views. |
PCGDataVisualization.h |
|
| ManagedResources |
TArray< TObjectPtr< UObject > > |
Any UObjects created during scene setup should be tracked here to be kept visible for GC. |
PCGDataVisualization.h |
|
| Resources |
TConstArrayView< UObject * > |
Resources which are kept loaded for scene setup. |
PCGDataVisualization.h |
|
| Scene |
FAdvancedPreviewScene * |
|
PCGDataVisualization.h |
|