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API > API/Plugins > API/Plugins/PCG
| Name | FPCGSceneSetupParams |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGDataVisualization.h |
| Include Path | #include "PCGDataVisualization.h" |
Syntax
struct FPCGSceneSetupParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EditorViewportClient | FEditorViewportClient * | PCGDataVisualization.h | ||
| FocusBounds | FBoxSphereBounds | Used when focusing the data viewport to the visualization. | PCGDataVisualization.h | |
| FocusOrthoZoom | float | Used when focusing the data viewport to the visualization for orthographic views. | PCGDataVisualization.h | |
| ManagedResources | TArray< TObjectPtr< UObject > > | Any UObjects created during scene setup should be tracked here to be kept visible for GC. | PCGDataVisualization.h | |
| Resources | TConstArrayView< UObject * > | Resources which are kept loaded for scene setup. | PCGDataVisualization.h | |
| Scene | FAdvancedPreviewScene * | PCGDataVisualization.h |