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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/FPCGNativePointPropertyConstAcce-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPCGNativePointPropertyConstAccessor
(
const UPCGBasePointData* InPointData, |
Metadata/Accessors/PCGCustomAccessor.h | ||
FPCGNativePointPropertyConstAccessor
(
UPCGBasePointData* InPointData, |
Metadata/Accessors/PCGCustomAccessor.h |
FPCGNativePointPropertyConstAccessor(const UPCGBasePointData *, EPCGPointNativeProperties)
| Name | FPCGNativePointPropertyConstAccessor |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/Accessors/PCGCustomAccessor.h |
| Include Path | #include "Metadata/Accessors/PCGCustomAccessor.h" |
FPCGNativePointPropertyConstAccessor
(
const UPCGBasePointData * InPointData,
EPCGPointNativeProperties InNativeProperty
)
FPCGNativePointPropertyConstAccessor(UPCGBasePointData *, EPCGPointNativeProperties)
| Name | FPCGNativePointPropertyConstAccessor |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/Accessors/PCGCustomAccessor.h |
| Include Path | #include "Metadata/Accessors/PCGCustomAccessor.h" |
FPCGNativePointPropertyConstAccessor
(
UPCGBasePointData * InPointData,
EPCGPointNativeProperties InNativeProperty
)