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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/FPCGMetadataDomain
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CopyAttribute
(
const FPCGMetadataDomain* InOther, |
Copies an attribute from another metadata, including entries & values. | Metadata/PCGMetadataDomain.h | |
FPCGMetadataAttributeBase * CopyAttribute
(
const FPCGMetadataAttributeBase* OriginalAttribute, |
Copies another attribute, with options to keep its parent and copy entries/values | Metadata/PCGMetadataDomain.h | |
FPCGMetadataAttributeBase * CopyAttribute
(
FName AttributeToCopy, |
Metadata/PCGMetadataDomain.h |
CopyAttribute(const FPCGMetadataDomain *, FName, FName)
Description
Copies an attribute from another metadata, including entries & values. Warning: this is intended when dealing with the same data set
| Name | CopyAttribute |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataDomain.h |
| Include Path | #include "Metadata/PCGMetadataDomain.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGMetadataDomain.cpp |
void CopyAttribute
(
const FPCGMetadataDomain * InOther,
FName AttributeToCopy,
FName NewAttributeName
)
CopyAttribute(const FPCGMetadataAttributeBase *, FName, bool, bool, bool)
Description
Copies another attribute, with options to keep its parent and copy entries/values
| Name | CopyAttribute |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataDomain.h |
| Include Path | #include "Metadata/PCGMetadataDomain.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGMetadataDomain.cpp |
FPCGMetadataAttributeBase * CopyAttribute
(
const FPCGMetadataAttributeBase * OriginalAttribute,
FName NewAttributeName,
bool bKeepParent,
bool bCopyEntries,
bool bCopyValues
)
CopyAttribute(FName, FName, bool, bool, bool)
| Name | CopyAttribute |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataDomain.h |
| Include Path | #include "Metadata/PCGMetadataDomain.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGMetadataDomain.cpp |
FPCGMetadataAttributeBase * CopyAttribute
(
FName AttributeToCopy,
FName NewAttributeName,
bool bKeepParent,
bool bCopyEntries,
bool bCopyValues
)