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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/FPCGMetadataDomain
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AddAttributes
(
const FPCGMetadataDomain* InOther |
Creates missing attributes from another metadata if they are not currently present - note that this does not copy values | Metadata/PCGMetadataDomain.h | |
bool AddAttributes
(
const FPCGMetadataDomainInitializeParams& InParams |
Creates missing attributes from another metadata if they are not currently present - note that this does not copy values. | Metadata/PCGMetadataDomain.h |
AddAttributes(const FPCGMetadataDomain *)
Description
Creates missing attributes from another metadata if they are not currently present - note that this does not copy values
| Name | AddAttributes |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataDomain.h |
| Include Path | #include "Metadata/PCGMetadataDomain.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGMetadataDomain.cpp |
bool AddAttributes
(
const FPCGMetadataDomain * InOther
)
AddAttributes(const FPCGMetadataDomainInitializeParams &)
Description
Creates missing attributes from another metadata if they are not currently present - note that this does not copy values.
| Name | AddAttributes |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataDomain.h |
| Include Path | #include "Metadata/PCGMetadataDomain.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGMetadataDomain.cpp |
bool AddAttributes
(
const FPCGMetadataDomainInitializeParams & InParams
)