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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/FPCGMetadataAttributeBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsValidName
(
const FString& Name |
Returns true if for valid attribute names, which are alphanumeric with some special characters allowed. | Metadata/PCGMetadataAttribute.h | |
static bool IsValidName
(
const FName& Name |
Metadata/PCGMetadataAttribute.h |
IsValidName(const FString &)
Description
Returns true if for valid attribute names, which are alphanumeric with some special characters allowed.
| Name | IsValidName |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataAttribute.h |
| Include Path | #include "Metadata/PCGMetadataAttribute.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGMetadataAttribute.cpp |
static bool IsValidName
(
const FString & Name
)
IsValidName(const FName &)
| Name | IsValidName |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataAttribute.h |
| Include Path | #include "Metadata/PCGMetadataAttribute.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGMetadataAttribute.cpp |
static bool IsValidName
(
const FName & Name
)