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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/FPCGMetadataAttribute
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool SetSub
(
PCGMetadataEntryKey ItemKey, |
Metadata/PCGMetadataAttributeTpl.h | ||
bool SetSub
(
PCGMetadataEntryKey ItemKey, |
Metadata/PCGMetadataAttributeTpl.h |
SetSub(PCGMetadataEntryKey, const FPCGMetadataAttributeBase , PCGMetadataEntryKey, const FPCGMetadataAttributeBase , PCGMetadataEntryKey)
| Name | SetSub |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataAttributeTpl.h |
| Include Path | #include "Metadata/PCGMetadataAttributeTpl.h" |
template<typename IT, typename TEnableIf < PCG::Private::MetadataTraits < IT >::CanSubAdd >::Type *>
bool SetSub
(
PCGMetadataEntryKey ItemKey,
const FPCGMetadataAttributeBase * InAttributeA,
PCGMetadataEntryKey InEntryKeyA,
const FPCGMetadataAttributeBase * InAttributeB,
PCGMetadataEntryKey InEntryKeyB
)
SetSub(PCGMetadataEntryKey, const FPCGMetadataAttributeBase , PCGMetadataEntryKey, const FPCGMetadataAttributeBase , PCGMetadataEntryKey)
| Name | SetSub |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataAttributeTpl.h |
| Include Path | #include "Metadata/PCGMetadataAttributeTpl.h" |
template<typename IT, typename TEnableIf <!PCG::Private::MetadataTraits < IT >::CanSubAdd >::Type *>
bool SetSub
(
PCGMetadataEntryKey ItemKey,
const FPCGMetadataAttributeBase * InAttributeA,
PCGMetadataEntryKey InEntryKeyA,
const FPCGMetadataAttributeBase * InAttributeB,
PCGMetadataEntryKey InEntryKeyB
)