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| Name | FPCGMatchAndSetAttributesIterationState |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGMatchAndSetAttributes.h |
| Include Path | #include "Elements/PCGMatchAndSetAttributes.h" |
Syntax
struct FPCGMatchAndSetAttributesIterationState
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FPCGMatchAndSetAttributesIterationState() |
Elements/PCGMatchAndSetAttributes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsPartitionOwner | bool | Elements/PCGMatchAndSetAttributes.h | ||
| CurrentIndex | int | Elements/PCGMatchAndSetAttributes.h | ||
| InData | const UPCGData * | Elements/PCGMatchAndSetAttributes.h | ||
| OutData | UPCGData * | Elements/PCGMatchAndSetAttributes.h | ||
| Partition | FPCGMatchAndSetPartition * | Elements/PCGMatchAndSetAttributes.h |