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This element does the same static input forwarding mechanism as the FPCGInputForwardingElement, but it also will go fetch the previous iteration data, if any.
| Name | FPCGLoopInputForwardingElement |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGLoopElement.h |
| Include Path | #include "Elements/PCGLoopElement.h" |
Syntax
class FPCGLoopInputForwardingElement : public FPCGInputForwardingElement
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPCGLoopInputForwardingElement
(
const FPCGDataCollection& StaticInputToForward, |
Elements/PCGLoopElement.h |
Functions
Public
Protected
Overridden from IPCGElement
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ExecuteInternal
(
FPCGContext* Context |
Core execution method for the given element. Will be called until it returns true. | Elements/PCGLoopElement.h |