Navigation
API > API/Plugins > API/Plugins/PCG
| |
|
| Name |
FPCGLandscapeLayerWeight |
| Type |
struct |
| Header File |
/Engine/Plugins/PCG/Source/PCG/Public/Grid/PCGLandscapeCache.h |
| Include Path |
#include "Grid/PCGLandscapeCache.h" |
Syntax
USTRUCT (BlueprintType )
struct FPCGLandscapeLayerWeight
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Name |
FName |
|
Grid/PCGLandscapeCache.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Landscape Attribute"
|
| Weight |
float |
|
Grid/PCGLandscapeCache.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Landscape Attribute"
|