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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/FPCGDynamicTrackingHelper
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AddSingleDynamicTrackingKey
(
FPCGContext* InContext, |
Convenience function to push just a single selector as a tracking key to the component. | Helpers/PCGDynamicTrackingHelpers.h | |
static void AddSingleDynamicTrackingKey
(
FPCGContext* InContext, |
Convenient function to push just a single tracking key to the component. | Helpers/PCGDynamicTrackingHelpers.h |
AddSingleDynamicTrackingKey(FPCGContext *, const FPCGActorSelectorSettings &)
Description
Convenience function to push just a single selector as a tracking key to the component.
| Name | AddSingleDynamicTrackingKey |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Helpers/PCGDynamicTrackingHelpers.h |
| Include Path | #include "Helpers/PCGDynamicTrackingHelpers.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Helpers/PCGDynamicTrackingHelpers.cpp |
static void AddSingleDynamicTrackingKey
(
FPCGContext * InContext,
const FPCGActorSelectorSettings & InSelector
)
AddSingleDynamicTrackingKey(FPCGContext *, FPCGSelectionKey &&, bool)
Description
Convenient function to push just a single tracking key to the component.
| Name | AddSingleDynamicTrackingKey |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Helpers/PCGDynamicTrackingHelpers.h |
| Include Path | #include "Helpers/PCGDynamicTrackingHelpers.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Helpers/PCGDynamicTrackingHelpers.cpp |
static void AddSingleDynamicTrackingKey
(
FPCGContext * InContext,
FPCGSelectionKey && InKey,
bool bIsCulled
)