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API > API/Plugins > API/Plugins/PCG
| Name | FPCGComponentExecutionState |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGComponent.h |
| Include Path | #include "PCGComponent.h" |
Syntax
class FPCGComponentExecutionState : public IPCGGraphExecutionState
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Component | UPCGComponent * | PCGComponent.h |
Functions
Public
Overridden from IPCGGraphExecutionState
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Cancel() |
Cancel execution of this ExecutionState. | PCGComponent.h | |
virtual FBox GetBounds() |
Returns the ExecutionState bounds if the ExecutionState is a spatial one. | PCGComponent.h | |
virtual FString GetDebugName() |
Returns a Debug name that can be used for logging. | PCGComponent.h | |
virtual PCGUtils::FExtraCapture & GetExtraCapture () |
PCGComponent.h | ||
virtual const PCGUtils::FExtraCapture & GetExtraCapture () |
Returns the FExtraCapture object for this ExecutionState | PCGComponent.h | |
virtual UPCGGraph * GetGraph() |
Returns the UPCGGraph this ExecutionState is executing. | PCGComponent.h | |
virtual UPCGGraphInstance * GetGraphInstance() |
Returns the UPCGGrahInstance this ExecutionState is executing. | PCGComponent.h | |
virtual FPCGGraphExecutionInspection & GetInspection () |
PCGComponent.h | ||
virtual const FPCGGraphExecutionInspection & GetInspection () |
Returns the FPCGGraphExecutionInspection object for this ExecutionState | PCGComponent.h | |
virtual int32 GetSeed() |
Returns a Seed for graph execution. | PCGComponent.h | |
virtual UPCGData * GetSelfData() |
Returns a UPCGData representation of the ExecutionState. | PCGComponent.h | |
virtual FTransform GetTransform() |
Returns a Transform if the ExecutionState is a spatial one. | PCGComponent.h | |
virtual UWorld * GetWorld() |
Returns a World, can be null | PCGComponent.h | |
virtual bool HasAuthority() |
Returns true if the ExecutionState has network authority | PCGComponent.h | |
virtual void OnGraphExecutionAborted
(
bool bQuiet, |
Notify ExecutionState that its execution is being aborted | PCGComponent.h | |
virtual void RegisterDynamicTracking
(
const FPCGSelectionKeyToSettingsMap& InKeysToSettings |
Register multiple tracking dependencies, so ExecutionState can be updated when they change | PCGComponent.h | |
virtual void RegisterDynamicTracking
(
const UPCGSettings* InSettings, |
Register tracking dependencies, so ExecutionState can be updated when they change | PCGComponent.h |