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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/FPCGComponentExecutionState
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RegisterDynamicTracking
(
const FPCGSelectionKeyToSettingsMap& InKeysToSettings |
Register multiple tracking dependencies, so ExecutionState can be updated when they change | PCGComponent.h | |
virtual void RegisterDynamicTracking
(
const UPCGSettings* InSettings, |
Register tracking dependencies, so ExecutionState can be updated when they change | PCGComponent.h |
RegisterDynamicTracking(const FPCGSelectionKeyToSettingsMap &)
Description
Register multiple tracking dependencies, so ExecutionState can be updated when they change
| Name | RegisterDynamicTracking |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGComponent.h |
| Include Path | #include "PCGComponent.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/PCGComponent.cpp |
virtual void RegisterDynamicTracking
(
const FPCGSelectionKeyToSettingsMap & InKeysToSettings
)
RegisterDynamicTracking(const UPCGSettings *, const TArrayView< TPair< FPCGSelectionKey, bool > > &)
Description
Register tracking dependencies, so ExecutionState can be updated when they change
| Name | RegisterDynamicTracking |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGComponent.h |
| Include Path | #include "PCGComponent.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/PCGComponent.cpp |
virtual void RegisterDynamicTracking
(
const UPCGSettings * InSettings,
const TArrayView < TPair< FPCGSelectionKey , bool > > & InDynamicKeysAndCulling
)