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API > API/Plugins > API/Plugins/PCG
| Name | FPCGAttributeAccessorMethods |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/Accessors/PCGAttributeAccessorFactory.h |
| Include Path | #include "Metadata/Accessors/PCGAttributeAccessorFactory.h" |
Syntax
struct FPCGAttributeAccessorMethods
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AttributeSelectorMenu | FPCGAttributeSelectorMenu | Special option to gather all the possible options for a given data type in the Selector context menu. | Metadata/Accessors/PCGAttributeAccessorFactory.h | |
| CreateAccessorFunc | TFunction< TUniquePtr< IPCGAttributeAccessor >(UPCGData *, const FPCGAttributePropertySelector &, const bool)> | Metadata/Accessors/PCGAttributeAccessorFactory.h | ||
| CreateAccessorKeysFunc | TFunction< TUniquePtr< IPCGAttributeAccessorKeys >(UPCGData *, const FPCGAttributePropertySelector &, const bool)> | Metadata/Accessors/PCGAttributeAccessorFactory.h | ||
| CreateConstAccessorFunc | TFunction< TUniquePtr< const IPCGAttributeAccessor >(const UPCGData *, const FPCGAttributePropertySelector &, const bool)> | Metadata/Accessors/PCGAttributeAccessorFactory.h | ||
| CreateConstAccessorKeysFunc | TFunction< TUniquePtr< const IPCGAttributeAccessorKeys >(const UPCGData *, const FPCGAttributePropertySelector &, const bool)> | Metadata/Accessors/PCGAttributeAccessorFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FillSelectorMenuEntryFromEnum
(
const TArrayView< const FText > InMenuHierarchy |
Metadata/Accessors/PCGAttributeAccessorFactory.h | ||
void FillSelectorMenuEntryFromEnum
(
const UEnum* EnumType, |
Metadata/Accessors/PCGAttributeAccessorFactory.h |