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| Name | FLocalCoordinates2D |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGSpatialNoise.h |
| Include Path | #include "Elements/PCGSpatialNoise.h" |
Syntax
struct FLocalCoordinates2D
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FracX | double | How much to interpolate between the corners | Elements/PCGSpatialNoise.h | |
| FracY | double | Elements/PCGSpatialNoise.h | ||
| X0 | double | Coordinates to sample for the repeating edges (not 0 to 1, is scaled according to the settings scale) | Elements/PCGSpatialNoise.h | |
| X1 | double | Elements/PCGSpatialNoise.h | ||
| Y0 | double | Elements/PCGSpatialNoise.h | ||
| Y1 | double | Elements/PCGSpatialNoise.h |