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API > API/Plugins > API/Plugins/PCG
| Name | FIterationState |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGWorldRaycast.h |
| Include Path | #include "Elements/PCGWorldRaycast.h" |
Syntax
struct FIterationState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedFilterActors | TSet< TObjectKey< AActor > > | Elements/PCGWorldRaycast.h | ||
| CachedRayLengths | TArray< double > | Elements/PCGWorldRaycast.h | ||
| CachedRayOrigins | TArray< FVector > | Elements/PCGWorldRaycast.h | ||
| CachedRayVectors | TArray< FVector > | Elements/PCGWorldRaycast.h |