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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements > API/Plugins/PCG/Elements/UPCGTextureSamplerSettings
Syntax
UPROPERTY (BlueprintReadWrite, EditAnywhere, Category=Settings,
Meta=(EditCondition=bDisplayTextureArrayIndex, EditConditionHides, HideEditConditionToggle, ClampMin='0', PCG_Overridable))
int TextureArrayIndex
Remarks
Index of texture array slice. Only used when built with editor and if the type of Texture is UTexture2DArray.