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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements > API/Plugins/PCG/Elements/UPCGPathfindingSettings
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=Settings, Meta=(PCG_Overridable))
bool bAcceptPartialPath
Remarks
Even if the path is not complete, return a viable partial path to the point closest to the goal. Output data will be tagged with "CompletePath" or "PartialPath", depending on the result, if enabled.