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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements
Inheritance Hierarchy
- UObject
- UPCGData
- UPCGSettingsInterface
- UPCGSettings
- UPCGCreateSurfaceFromSplineSettings
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGCreateSurfaceFromSpline.h |
| Include | #include "Elements/PCGCreateSurfaceFromSpline.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGCreateSurfaceFromSplineSettings : public UPCGSettings
Remarks
Create an implicit surface for each given spline. The surface is given by the top-down 2D projection of the spline. Each spline must be closed.
Note that by default a low resolution polyline is used to represent the spline. If you observe that your interior samples are not sufficiently accurate, you can resample the spline with a SplineSampler at your desired resolution, and convert the points back to a spline with the CreateSpline node.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bShouldDrawNodeCompact |
Overridden from UPCGSettings
| Type | Name | Description | |
|---|---|---|---|
| FPCGElementPtr | |||
| FName | |||
| FText | |||
| FText | |||
| EPCGSettingsType | GetType () |
||
| TArray< FPCGPinProperties > | Returns an array of all the input pin properties. You should not add manually a "params" pin, it is handled automatically by FillOverridableParamsPins. | ||
| TArray< FPCGPinProperties > | |||
| bool | Puts node title on node body, reducing overall node size |