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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements
Inheritance Hierarchy
- UObject
- UPCGData
- UPCGSettingsInterface
- UPCGSettings
- UPCGBoundsFromMeshSettings
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGBoundsFromMesh.h |
| Include | #include "Elements/PCGBoundsFromMesh.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UPCGBoundsFromMeshSettings : public UPCGSettings
Remarks
Sets the bounds on the points according to the mesh(es) provided in the mesh pin.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bSilenceAttributeNotFoundErrors | Will not produce warnings when the input data does not have the required attribute. | |
| bool | bSynchronousLoad | By default, will use async loading for the meshes. | |
| FPCGAttributePropertyInputSelector | MeshAttribute | Attribute from which to source the meshes to use. |
Overridden from UPCGSettings
| Type | Name | Description | |
|---|---|---|---|
| FPCGElementPtr | |||
| FName | |||
| FText | |||
| FText | |||
| EPCGSettingsType | GetType () |
||
| TArray< FPCGPinProperties > | Returns an array of all the input pin properties. You should not add manually a "params" pin, it is handled automatically by FillOverridableParamsPins. | ||
| bool | IsPinUsedByNodeExecution
(
const UPCGPin* InPin |
Returns true if InPin is in use by node (assuming node enabled). | |
| TArray< FPCGPinProperties > |