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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements > API/Plugins/PCG/Elements/UPCGBlueprintElement
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGExecuteBlueprint.h |
| Include | #include "Elements/PCGExecuteBlueprint.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Elements/PCGExecuteBlueprint.cpp |
UFUNCTION (BlueprintCallable, Category="PCG|Input & Output", Meta=(HideSelfPin="true"))
bool GetInputPinByLabel
(
FName InPinLabel,
FPCGPinProperties & OutFoundPin
) const
Remarks
Returns true if there is an input pin with the matching label. If found, will copy the pin properties in OutFoundPin