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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements > API/Plugins/PCG/Elements/Metadata
Inheritance Hierarchy
- UObject
- UPCGData
- UPCGSettingsInterface
- UPCGSettings
- UPCGMetadataSettingsBase
- UPCGMetadataStringOpSettings
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/Elements/Metadata/PCGMetadataStringOpElement.h |
| Include | #include "Elements/Metadata/PCGMetadataStringOpElement.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGMetadataStringOpSettings : public UPCGMetadataSettingsBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| FPCGAttributePropertyInputSelector | InputSource1 | ||
| FPCGAttributePropertyInputSelector | InputSource2 | ||
| FPCGAttributePropertyInputSelector | InputSource3 | ||
| EPCGMetadataStringOperation | Operation |
Overridden from UPCGMetadataSettingsBase
| Type | Name | Description | |
|---|---|---|---|
| FName | GetInputPinLabel
(
uint32 Index |
||
| FPCGAttributePropertyInputSelector | GetInputSource
(
uint32 Index |
||
| uint32 | |||
| uint16 | GetOutputType
(
uint16 InputTypeId |
||
| bool | IsSupportedInputType
(
uint16 TypeId, |
Overridden from UPCGSettings
| Type | Name | Description | |
|---|---|---|---|
| void | ApplyPreconfiguredSettings
(
const FPCGPreConfiguredSettingsInfo& PreconfigureInfo |
||
| FPCGElementPtr | |||
| FString | Derived classes can implement this to expose additional information or context, such as an asset in use by the node. | ||
| EPCGChangeType | GetChangeTypeForProperty
(
const FName& InPropertyName |
Gets the change impact for a given property. | |
| FName | |||
| FText | |||
| TArray< FPCGPreConfiguredSettingsInfo > | Return preconfigured info that will be filled in the editor palette action, allowing to create pre-configured settings | ||
| bool | If there are preconfigured info, we can skip the default settings and only expose pre-configured actions in the editor palette |