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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements > API/Plugins/PCG/Elements/IO
Inheritance Hierarchy
- UObject
- UPCGData
- UPCGSettingsInterface
- UPCGSettings
- UPCGExternalDataSettings
- UPCGLoadDataTableSettings
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/Elements/IO/PCGDataTableElement.h |
| Include | #include "Elements/IO/PCGDataTableElement.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGLoadDataTableSettings : public UPCGExternalDataSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bSynchronousLoad | By default, data table loading is asynchronous, can force it synchronous if needed. | |
| TSoftObjectPtr< UDataTable > | DataTable | ||
| EPCGExclusiveDataType | OutputType |
Overridden from UPCGSettings
| Type | Name | Description | |
|---|---|---|---|
| bool | Derived classes must implement this to communicate that they might have dynamic dependencies. | ||
| FPCGElementPtr | |||
| EPCGDataType | GetCurrentPinTypes
(
const UPCGPin* InPin |
Returns the current pin types, which can either be the static types from the pin properties, or a dynamic type based on connected edges. | |
| FName | |||
| FText | |||
| FText | |||
| void | GetStaticTrackedKeys
(
FPCGSelectionKeyToSettingsMap& OutKeysToSettings, |
Derived classes must implement this to communicate dependencies that are known statically. | |
| bool | If the node has any dynamic pins that can change based on input or settings | ||
| TArray< FPCGPinProperties > |