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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements > API/Plugins/PCG/Elements/FPCGSplineSamplerParams
Syntax
UPROPERTY (BlueprintReadWrite, EditAnywhere, Category=Settings,
Meta=(EditCondition="bComputeInputKey"))
FName InputKeyAttribute
Remarks
Attribute that will contain the spline input key, a float value between [0, N], where N is the number of control points. Each range [i, i+1] represents an interpolation from 0 to 1 across spline segment i.