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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements > API/Plugins/PCG/Elements/FPCGSplineSamplerParams
Syntax
UPROPERTY&40;BlueprintReadWrite, EditAnywhere, Category&61;Settings,
Meta&61;&40;EditCondition&61;"bComputeCurvature"&41;&41;
FName CurvatureAttribute
Remarks
Attribute that will contain the curvature. Note that the radius of curvature is defined as 1/Curvature, and might need you to scale to world units