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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGActorSelector.h |
| Include | #include "Elements/PCGActorSelector.h" |
Syntax
USTRUCT (BlueprintType )
struct FPCGComponentSelectorSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bShowComponentSelection | ||
| bool | bShowComponentSelectionClass | ||
| TArray< UActorComponent * > | ComponentList | ||
| EPCGComponentSelection | ComponentSelection | How to select when filtering actors. | |
| TSubclassOf< UActorComponent > | ComponentSelectionClass | Actor class to match against when filtering actors. | |
| FName | ComponentSelectionTag | Tag to match against when filtering actors. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | FilterActor
(
AActor* InActor |
||
| bool | FilterComponent
(
UActorComponent* InComponent |
||
| TArray< UActorComponent * > | FilterComponents
(
TArrayView< UActorComponent* > InComponents |