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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Data > API/Plugins/PCG/Data/UPCGLandscapeSplineData
- UPCGPolyLineData::GetInputKeyAtDistance()
- UPCGLandscapeSplineData::GetInputKeyAtDistance()
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/Data/PCGLandscapeSplineData.h |
| Include | #include "Data/PCGLandscapeSplineData.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Data/PCGLandscapeSplineData.cpp |
virtual float GetInputKeyAtDistance
(
int SegmentIndex,
FVector::FReal Distance
) const
Remarks
Get the input key at a distance along the line. InputKey is a float value in [0, N], where N is the number of control points. Each range [i, i+1] represents an interpolation from 0 to 1 across spline segment i.