Navigation
API > API/Plugins > API/Plugins/PCG
Inheritance Hierarchy
- AActor
- APCGWorldActor
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/PCGWorldActor.h |
| Include | #include "PCGWorldActor.h" |
Syntax
UCLASS (MinimalAPI, NotBlueprintable, NotPlaceable)
class APCGWorldActor : public AActor
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bTreatEditorViewportAsGenerationSource | Allows any currently active editor viewport to act as a Runtime Generation Source. | |
| bool | bUse2DGrid | This property was moved to the UPCGGraph but we keep it around to fixup existing data | |
| TObjectPtr< UPCGLandscapeCache > | LandscapeCacheObject | Contains all the PCG data required to query the landscape complete. | |
| uint32 | PartitionGridSize | Size of the PCG partition actor grid for non-hierarchical-generation graphs. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
APCGWorldActor
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| bool | |||
| void | BeginCacheForCookedPlatformData
(
const ITargetPlatform* TargetPlatform |
||
| void | BeginDestroy () |
||
| void | BeginPlay () |
||
| bool | |||
| APCGWorldActor * | CreatePCGWorldActor
(
UWorld* InWorld |
||
| void | EndPlay
(
const EEndPlayReason::Type EndPlayReason |
||
| bool | |||
| void | MergeFrom
(
APCGWorldActor* OtherWorldActor |
||
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
||
| void | |||
| bool | ShouldExport () |
||
| bool | ShouldImport
(
FStringView ActorPropString, |
Constants
| Name | Description |
|---|---|
| DefaultPartitionGridSize |