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API > API/Plugins > API/Plugins/PBIK
| Name | FPBIKDebug |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/FullBodyIK/Source/PBIK/Public/RigUnit_PBIK.h |
| Include Path | #include "RigUnit_PBIK.h" |
Syntax
USTRUCT (BlueprintType )
struct FPBIKDebug
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDrawDebug | bool | If true, turns on debug drawing for the node. | RigUnit_PBIK.h |
|
| DrawScale | float | The scale of the debug drawing. | RigUnit_PBIK.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Draw
(
FRigVMDrawInterface* DrawInterface, |
RigUnit_PBIK.h |