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API > API/Plugins > API/Plugins/PBIK
| |
|
| Name |
FPBIKDebug |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/FullBodyIK/Source/PBIK/Public/RigUnit_PBIK.h |
| Include Path |
#include "RigUnit_PBIK.h" |
Syntax
USTRUCT (BlueprintType )
struct FPBIKDebug
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bDrawDebug |
bool |
If true, turns on debug drawing for the node. |
RigUnit_PBIK.h |
- EditAnywhere
- Category=Debug
|
| DrawScale |
float |
The scale of the debug drawing. |
RigUnit_PBIK.h |
- EditAnywhere
- Category=Debug
|
Functions
Public