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API > API/Plugins > API/Plugins/PBIK
| Name | FDebugDraw |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/FullBodyIK/Source/PBIK/Public/Core/PBIKDebug.h |
| Include Path | #include "Core/PBIKDebug.h" |
Syntax
struct FDebugDraw
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Solver | FPBIKSolver * | Core/PBIKDebug.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetDebugLinesForBodies
(
TArray< FDebugLine >& OutLines |
Core/PBIKDebug.h |