Navigation
API > API/Plugins > API/Plugins/OptimusCore > API/Plugins/OptimusCore/UOptimusSource
- IOptimusShaderTextProvider::SetShaderText()
- UOptimusSource::SetShaderText()
References
| Module | OptimusCore |
| Header | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusSource.h |
| Include | #include "OptimusSource.h" |
virtual void SetShaderText
&40;
const FString & NewText
&41;
Remarks
Set shader text after edit modifications.