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Unreal Engine C++ API Reference > Plugins > OptimusCore > UOptimusNodePin
References
Module | OptimusCore |
Header | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusNodePin.h |
Include | #include "OptimusNodePin.h" |
TArrayView < const TObjectPtr < UOptimusNodePin > > GetSubPins() const
Remarks
Returns the sub-pins of this pin. For example for a pin representing the FVector type, this will return pins for the X, Y, and Z components of it (as float values).