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API > API/Plugins > API/Plugins/OptimusCore > API/Plugins/OptimusCore/UOptimusNode
References
| Module | OptimusCore |
| Header | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusNode.h |
| Include | #include "OptimusNode.h" |
| Source | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Private/OptimusNode.cpp |
static FName GetAvailablePinNameStable
(
const UObject * InNodeOrPin,
FName InName
)
Remarks
Returns a unique name for pin. If given the same pins to compare to, the output name will always be the same, unlike Optimus::GetUniqueNameForScope, which gives a different name each time it is called, use this function if pin names are generated during an action instead of prior to an action. Though ideally there should be only one way to generate pin names