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Unreal Engine C++ API Reference > Plugins > OptimusCore > UOptimusNode
References
Module | OptimusCore |
Header | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusNode.h |
Include | #include "OptimusNode.h" |
Source | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Private/OptimusNode.cpp |
bool CanConnectPinToPin
(
const UOptimusNodePin & InThisNodesPin,
const UOptimusNodePin & InOtherNodesPin,
FString * OutReason
) const
Remarks
Preliminary check for whether valid connection can be made between two existing pins. Can be overridden by derived nodes to add their own additional checks. true if the other Pin can be connected to the specified side of the node.
Parameters
Name | Description |
---|---|
InThisNodesPin | The pin on this node that about to be connected |
InOtherNodesPin | The pin that is about to be connect to this node |
OutReason | The reason that the connection is cannot be made if it is invalid |