Navigation
API > API/Plugins > API/Plugins/OptimusCore
| Name | UOptimusFunctionNodeGraph |
| Type | class |
| Header File | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusFunctionNodeGraph.h |
| Include Path | #include "OptimusFunctionNodeGraph.h" |
Syntax
UCLASS (MinimalAPI)
class UOptimusFunctionNodeGraph : public UOptimusNodeSubGraph
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UOptimusNodeGraph → UOptimusNodeSubGraph → UOptimusFunctionNodeGraph
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UOptimusFunctionNodeGraph() |
OptimusFunctionNodeGraph.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| AccessSpecifierPrivateName | FName | OptimusFunctionNodeGraph.h | |
| AccessSpecifierPublicName | FName | OptimusFunctionNodeGraph.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AccessSpecifier | FName | OptimusFunctionNodeGraph.h |
|
|
| Category | FName | The category of the node based of of this graph for listing purposes | OptimusFunctionNodeGraph.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| OptimusFunctionNodeGraph.h | |||
FOptimusFunctionGraphIdentifier GetGraphIdentifier() |
OptimusFunctionNodeGraph.h | ||
FGuid GetGuid() |
OptimusFunctionNodeGraph.h | ||
FOptimusFunctionNodeGraphHeaderWithGuid GetHeaderWithGuid() |
OptimusFunctionNodeGraph.h | ||
FString GetNodeName() |
The name to give the node based off of this graph | OptimusFunctionNodeGraph.h | |
void Init() |
OptimusFunctionNodeGraph.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostLoad() |
OptimusFunctionNodeGraph.h |
Protected
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanEditChange
(
const FProperty* InProperty |
UObject override. | OptimusFunctionNodeGraph.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FGuid GetGuidForGraphWithoutGuid
(
TSoftObjectPtr< UOptimusFunctionNodeGraph > InGraph |
Used for PostLoad fixup to ensure function references hold on to the same Guid that the graph would get when it calls PostLoad() | OptimusFunctionNodeGraph.h |