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Unreal Engine C++ API Reference > Plugins > OptimusCore
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UOptimusComponentSourceBindingContainer
References
Module | OptimusCore |
Header | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusDeformer.h |
Include | #include "OptimusDeformer.h" |
Syntax
UCLASS ()
class UOptimusComponentSourceBindingContainer : public UObject
Remarks
A container class that owns component source bindings. This is used to ensure we don't end up with a namespace clash between graphs, variables, bindings and resources.
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
TArray< TObjectPtr< UOptimusComponentSourceBinding > > | Bindings |