Navigation
Unreal Engine C++ API Reference > Plugins > OptimusCore
Inheritance Hierarchy
- IOptimusShaderTextProvider
- UOptimusSource
References
Module | OptimusCore |
Header | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/IOptimusShaderTextProvider.h |
Include | #include "IOptimusShaderTextProvider.h" |
Syntax
class IOptimusShaderTextProvider
Remarks
Interface for shader text edit widgets including the gathering of compilation diagnostics for display.
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
FString | Get test for declaration pane. | |
![]() ![]() |
FString | Get title for text editor tab. | |
![]() ![]() |
FString | Get shader text for editor pane. | |
![]() ![]() |
bool | Return true is the shader text can be edited | |
![]() |
void | SetShaderText
(
const FString& NewText |
Set shader text after edit modifications. |