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A struct to hold onto a single-level domain for controlling a kernel's execution domain. The reason it's in a struct is so that we can apply a property panel customization for it to make it easier to select from a pre-defined list of execution domains.
| Name | FOptimusExecutionDomain |
| Type | struct |
| Header File | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusExecutionDomain.h |
| Include Path | #include "OptimusExecutionDomain.h" |
Syntax
USTRUCT ()
struct FOptimusExecutionDomain
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| OptimusExecutionDomain.h | |||
FOptimusExecutionDomain
(
FName InExecutionDomainName |
OptimusExecutionDomain.h | ||
FOptimusExecutionDomain
(
const FString& InExpression |
OptimusExecutionDomain.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Expression | FString | OptimusExecutionDomain.h |
|
|
| Name | FName | The name of the execution domain that this kernel operates on. | OptimusExecutionDomain.h |
|
| Type | EOptimusExecutionDomainType | OptimusExecutionDomain.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString AsExpression() |
OptimusExecutionDomain.h | ||
bool IsDefined() |
OptimusExecutionDomain.h |