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API > API/Plugins > API/Plugins/OpenXRHandTracking > API/Plugins/OpenXRHandTracking/UOpenXRHandTrackingSettings
Syntax
UPROPERTY&40;Config, EditAnywhere, Category&61;"Motion Sources"&41;
bool bSupportLegacyControllerMotionSources
Remarks
If true hand tracking supports the 'Left' and 'Right' legacy motion sources. If false it does not. False is reccomended unless you need legacy compatibility in an older unreal projects.