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API > API/Plugins > API/Plugins/OpenXRHandTracking
Implements the settings for the OpenXR Input plugin.
| Name | UOpenXRHandTrackingSettings |
| Type | class |
| Header File | /Engine/Plugins/Runtime/OpenXRHandTracking/Source/OpenXRHandTracking/Public/OpenXRHandTrackingSettings.h |
| Include Path | #include "OpenXRHandTrackingSettings.h" |
Syntax
UCLASS (Config=Input, defaultconfig)
class UOpenXRHandTrackingSettings : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UOpenXRHandTrackingSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UOpenXRHandTrackingSettings
(
const FObjectInitializer& ObjectInitializer |
OpenXRHandTrackingSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| bSupportLegacyControllerMotionSources | bool | If true hand tracking supports the 'Left' and 'Right' legacy motion sources. | OpenXRHandTrackingSettings.h |
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| bUseMoreSpecificMotionSourceNames | bool | If false (the default) the motion sources for hand tracking will be of the form '[Left | Right][Keypoint]'. | OpenXRHandTrackingSettings.h |
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