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API > API/Plugins > API/Plugins/OpenExrWrapper
Base class for our classes that output EXR files.
| Name | FBaseOutputFile |
| Type | class |
| Header File | /Engine/Plugins/Media/ImgMedia/Source/OpenExrWrapper/Public/OpenExrWrapper.h |
| Include Path | #include "OpenExrWrapper.h" |
Syntax
class FBaseOutputFile
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBaseOutputFile
(
const FIntPoint& DisplayWindowMin, |
Constructor. | OpenExrWrapper.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FBaseOutputFile() |
Destructor. | OpenExrWrapper.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddIntAttribute
(
const FString& Name, |
Call this to add an attribute to the EXR file. This MUST be called before CreateOutputFile. | OpenExrWrapper.h | |
virtual int32 GetNumberOfMipLevels() |
Call this to get the number of mipmap levels. | OpenExrWrapper.h |