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API > API/Plugins > API/Plugins/OpenCVLensDistortion > API/Plugins/OpenCVLensDistortion/UOpenCVLensDistortionBlueprintLi-
References
| Module | OpenCVLensDistortion |
| Header | /Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/OpenCVLensDistortionBlueprintLibrary.h |
| Include | #include "OpenCVLensDistortionBlueprintLibrary.h" |
| Source | /Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/OpenCVLensDistortionBlueprintLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Lens Distortion &124; OpenCV",
Meta&61;&40;WorldContext&61;"WorldContextObject"&41;&41;
static void DrawDisplacementMapToRenderTarget
&40;
const UObject &42; WorldContextObject,
UTextureRenderTarget2D &42; OutputRenderTarget,
UTexture2D &42; PreComputedUndistortDisplacementMap
&41;
Remarks
Draws UV displacement map within the output render target.
- Red & green channels hold the distort to undistort displacement;
- Blue & alpha channels hold the undistort to distort displacement.